Sweet Home 3D 4.0

Uses of Class
com.eteks.sweethome3d.model.HomeTexture

Packages that use HomeTexture
com.eteks.sweethome3d.model Describes model classes of Sweet Home 3D. 
com.eteks.sweethome3d.viewcontroller Describes controller classes and view interfaces of Sweet Home 3D. 
 

Uses of HomeTexture in com.eteks.sweethome3d.model
 

Methods in com.eteks.sweethome3d.model that return HomeTexture
 HomeTexture Room.getCeilingTexture()
          Returns the ceiling texture of this room.
 HomeTexture Room.getFloorTexture()
          Returns the floor texture of this room.
 HomeTexture HomeEnvironment.getGroundTexture()
          Returns the ground texture of this environment.
 HomeTexture Wall.getLeftSideTexture()
          Returns the left side texture of this wall.
 HomeTexture Wall.getRightSideTexture()
          Returns the right side texture of this wall.
 HomeTexture HomeEnvironment.getSkyTexture()
          Returns the sky texture of this environment.
 HomeTexture HomePieceOfFurniture.getTexture()
          Returns the texture of this piece of furniture.
 HomeTexture HomeMaterial.getTexture()
          Returns the texture of this material.
 

Methods in com.eteks.sweethome3d.model with parameters of type HomeTexture
 void Room.setCeilingTexture(HomeTexture ceilingTexture)
          Sets the ceiling texture of this room.
 void Room.setFloorTexture(HomeTexture floorTexture)
          Sets the floor texture of this room.
 void HomeEnvironment.setGroundTexture(HomeTexture groundTexture)
          Sets the ground texture of this environment and fires a PropertyChangeEvent.
 void Wall.setLeftSideTexture(HomeTexture leftSideTexture)
          Sets the left side texture of this wall.
 void Wall.setRightSideTexture(HomeTexture rightSideTexture)
          Sets the right side texture of this wall.
 void HomeEnvironment.setSkyTexture(HomeTexture skyTexture)
          Sets the sky texture of this environment and fires a PropertyChangeEvent.
 void HomePieceOfFurniture.setTexture(HomeTexture texture)
          Sets the texture of this piece of furniture.
 void HomeFurnitureGroup.setTexture(HomeTexture texture)
          Sets the texture of the furniture of this group.
 

Constructors in com.eteks.sweethome3d.model with parameters of type HomeTexture
HomeEnvironment(int groundColor, HomeTexture groundTexture, int skyColor, HomeTexture skyTexture, int lightColor, float wallsAlpha)
          Creates home environment from parameters.
HomeEnvironment(int groundColor, HomeTexture groundTexture, int skyColor, int lightColor, float wallsAlpha)
          Creates home environment from parameters.
HomeMaterial(String name, Integer color, HomeTexture texture, Float shininess)
          Creates a material instance from parameters.
 

Uses of HomeTexture in com.eteks.sweethome3d.viewcontroller
 

Methods in com.eteks.sweethome3d.viewcontroller that return HomeTexture
 HomeTexture TextureChoiceController.getTexture()
          Returns the texture displayed by view.
 

Methods in com.eteks.sweethome3d.viewcontroller with parameters of type HomeTexture
 void TextureChoiceController.setTexture(HomeTexture texture)
          Sets the texture displayed by view and fires a PropertyChangeEvent.
 


Sweet Home 3D 4.0

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Distributed under GNU General Public License