Sweet Home 3D 4.0

Package com.eteks.sweethome3d.io

Implements how to read and write homes and user preferences created in model classes of Sweet Home 3D.

See:
          Description

Class Summary
AutoRecoveryManager Manager able to automatically save open homes in recovery folder with a timer.
DefaultFurnitureCatalog Furniture default catalog read from resources localized in .properties files.
DefaultHomeInputStream An InputStream filter that reads a home from a stream at .sh3d file format.
DefaultHomeOutputStream An OutputStream filter that writes a home in a stream at .sh3d file format.
DefaultTexturesCatalog Textures default catalog read from localized resources.
DefaultUserPreferences Default user preferences.
FileUserPreferences User preferences initialized from default user preferences and stored in user preferences on local file system.
HomeFileRecorder Recorder that stores homes in files with DefaultHomeOutputStream and DefaultHomeInputStream.
 

Enum Summary
ContentRecording Describes how content associated to a home should be managed during recording.
DefaultFurnitureCatalog.PropertyKey The keys of the properties values read in .properties files.
DefaultTexturesCatalog.PropertyKey The keys of the properties values read in .properties files.
 

Package com.eteks.sweethome3d.io Description

Implements how to read and write homes and user preferences created in model classes of Sweet Home 3D.

Default user preferences are read from resources and written in local files and system preferences.
Homes are read and written to files.


Sweet Home 3D 4.0

© Copyrights 2006-2013 eTeks - All rights reserved
Distributed under GNU General Public License